C++ creating Queue using Dynamic Memory
I am trying to create Queue using standard library for some part of my code. For abstract idea my Queue will have Front, Back pointers which points Front and Back elements in the Queue. So when I push
I am trying to create Queue using standard library for some part of my code. For abstract idea my Queue will have Front, Back pointers which points Front and Back elements in the Queue. So when I push
I’m tasked to create a person class that holds their name and age, create a Queue class that can hold an array of objects and then be able to sort them alphabetically and by age using quicksort. When
So instead of starting from the last index I would like it to do the opposite where it would start removing the start of the index.public class sample {public static void main(String[] args) { char
Me and a buddy has different method of using the python threading class.In this case, we have a list of ip addresses we want the traceroute of. This takes to long when run linear, which brought us to
My Code ↓Some macros defined by#include #include #define ElementType int#define ERROR 0// 队列用单链表实现struct Node {ElementType Data;struct Node *Next;};struct QNode {struct Node
My system is a Ubuntu 21.04, kernel 5.11.0-49-generic. I have 16 cores (HT 32). Network driver is Intel i40e. Note: I am using SRIOV VF’s for my interfaces.Be aware through all my testing I am genera
Grigor went shopping at a mall. He wanted to buy perfumes. The prices of the perfume of the available N brands is given by an array P[1], P[2]… P[N]. There are infinite supplies of each perfume bran
In my code, I have events that need to be processed sequentially and others in parallel.I managed to do the parallel part but I can’t do the sequential version.event.ofType(Message.class).groupBy(Me
I’m trying to implement a concurrent queue in C. When running it, the line pthread_create(&p2, NULL, (void*)queue_enqueue, p2_args); gives this error: ../nptl/pthread_mutex_lock.c:81: __pthread_mute
(I’m using C) I’m writing a BFS algorithm for a 2d maze array. I use a struct to represent a node in my queue struct. In my node struct, I have a pointer to store a previous node, its distance from th